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How Diablo 4's Battle Pass Drops the Ball

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How Diablo 4's Battle Pass Drops the Ball Compared to Fortnite or Call of Duty

As it stands, obtaining the perfect items for Diablo 4 Gold a character is a rather long process with no guarantees. Diablo 4's leveling experience can already be quite tedious and grindy, with it being mostly limited to the same set of activities, like Helltides and Nightmare Dungeons, so it can feel like a chore to also have to find items with stats that perfectly match a given build - even if that is part of the nature of ARPGs.

The main problem with itemization is that at high levels players will have to spend incredible amounts of in-game gold in order to reroll a single stat on an item. While the fact that this can be done is good both because it provides a so-called "gold sink" and it allows players to have some form of agency over their loot, the cost of the whole process can be quite steep and still provide no guarantees. Gold in Diablo 4 is not exactly easy to farm in amounts that mirror the demand in the endgame, either, which is a problem for many other reasons.

However, Blizzard has the option to reduce the very steep prices of rerolling affixes and crafting Aspects in Diablo 4 via the Occultist, both of which are essential parts of any builds. Reducing the cost of rerolling affixes would be important for the in-game economy due to the incredible cost of the process when one does it multiple times for multiple items, essentially draining gold at a faster rate than one can possibly make it. Similarly, crafting Aspects onto items can be extremely costly, and realistically it's something that every build will need at some point.

The other option Blizzard has to help with itemization would be to reduce the number of affixes available on a given item. This would make it so it's more likely to get good items to drop, and it would be easier still to reroll them with the correct stats - or at least decent ones that wouldn't be a downgrade. Diablo 4's Legendary items are a good example of this, as they can either drop with a good Aspect to salvage or with good base stats for players to imprint another Aspect. As such, reducing the affix pool would make it easier - and thus less costly - for players to obtain items that fit their builds.

A Diablo 4 player has lost their level 100 Hardcore character after spending over 152 hours in the game. They were playing as a Necromancer and lost their character during a fight against Diablo 4's toughest boss.

Like the previous entries in the 
buy Diablo IV Items series, Diablo 4 also features a Hardcore mode. For the uninitiated, playing on Hardcore mode means that if the player dies, their character is gone forever and they have to start from scratch. Navigating through the game on lower difficulties is a task in itself, so one can only imagine the pressure Hardcore players constantly face to survive. Consequently, losing one's character after spending a considerable amount of time in the game's toughest mode can be heartbreaking, which is something a player recently experienced.

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