Fitness App Market Overview, Dynamics, Competitive Landscape, Opportunities and Forecast to 2030
Market Research Future Insights
According to MRFR analysis, the global Fitness App Market share is expected to register a CAGR of 27.80% from 2022 to 2030 and hold a value of over 157.9791617 billion by 2030.
A fitness app is distinct as an application that can be downloaded on smart devices contain laptops, phones, and tablets among others. According to the online public health resource more than 97,000 fitness and health apps are accessible on tablet and mobile devices. Moreover, around 53% of smartphone users realize health-associated information through their devices and around 16% of the users are between the age of 18-29 years old and have installed health apps. There are numerous types of fitness apps available counting care management apps, vital sign monitoring apps, health and wellness apps, women's strength apps, medication management apps, and consultancy apps among others.
The global fitness app market is anticipated to witness significant growth during the estimated period. The global fitness app market size is rising tremendously due to increasing inclination towards fitness and weight reduction and growing the prevalence of chronic diseases including diabetes. The increasing popularity of using smartwatches and bands is also driving the market growth. COVID-19 had a confident impact on the fitness app market growth. In the post-pandemic era, there has been an extensive consumer transition from offline gym visits to online fitness apps. The COVID-19 epidemic is providing huge growth opportunities for workout apps owing to lockdown restrictions, hence, increasing use of these fitness apps for bodyweight training is being observed worldwide.
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Key Players
Some of the key market players are,
- (US)
- Lenovo Group Limited (China)
- Adidas AG (Germany)
- Wahoo Fitness (US)
- Under Armour
- Azumio Inc. (US)
- Samsung Electronics Co.Ltd (South Korea)
- Google LLC (US)
- TomTom International BV (The Netherlands)
- Grand Apps (US)
- Asics Corporation (Japan)
Market Segmentation
The global Fitness App Market has been segmented into vehicle type and platforms, and device
Based on Type, the global Fitness App Market has been segmented into exercise, weight loss, diet and nutrition, and activity tracking. The section with the highest revenue share was exercise and weight loss. Exercise and weight loss apps use scheduled notifications to inspire users to exercise frequently.
Based on platforms, the global Fitness App Market has been segmented into android, iOS, and others. The major revenue share came from the iOS market. Over the past few years, the segment's growth has been driven by the high acceptance of iOS devices. Fitness coaching, activity tracking, flowing workout classes, inspiration & motivational videos for workouts, directed meditations, stretching, and other services are available through fitness apps made for iOS devices.
Based on devices, the global Fitness App Market has been segmented into smartphones, tablets, and wearable devices. The major revenue share came from the smartphone market. The major revenue share came from smartphones. One of the foremost factors driving the segment's growth is an upsurge in the penetration of smartphones worldwide.
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Regional Analysis
North America is dominating the market in the estimated period owing to high technological penetration and increasing concern regarding health among the population.
Asia-Pacific is considered to have the most profitable period owing to the growing penetration of smartphones and the internet anticipated to provide the market with lucrative growth in the region.
Based on platforms, the global Fitness App Market has been segmented into android, iOS, and others. The major revenue share came from the iOS market. Over the past few years, the segment's growth has been driven by the high acceptance of iOS devices. Fitness coaching, activity tracking, flowing workout classes, inspiration & motivational videos for workouts, directed meditations, stretching, and other services are available through fitness apps made for iOS devices.
Based on devices, the global Fitness App Market has been segmented into smartphones, tablets, and wearable devices. The major revenue share came from the smartphone market. The major revenue share came from smartphones. One of the foremost factors driving the segment's growth is an upsurge in the penetration of smartphones worldwide.
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